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Belot for iOS

·109 words·1 min·
Belot Apple
Author
Middle Hut

After 7 months of work, we released Belot for iOS on December 1st!

We used libGDX and RoboVM, which allow Java programs to be compiled for iOS, simplifying the process of adapting core game components. Some elements worked out-of-the-box, while others required significant adjustments.

Rewriting the user interface, settings, statistics screens, and all dialog windows took the most time. Since the Android version used OS-native classes, they had to be reworked for iOS.

We’re pleased with the results but acknowledge some issues remain. These will be priorities for future updates.

Try the game, share it with friends, and send us feedback!

Happy holidays and a joyful New Year 2016!

Belot for iOS: work in progress